At Leuphana, we are building a library of games that could be valuable in higher education.
We hold copies of all the analogue games mentioned in the following list. If you work at Leuphana and would like to try one of them out, please contact johannes.katsarov@leuphana.de
The digital games mentioned in the list are often available free of charge. Some of them are commercial games, however, which need to be purchased. Please contact us if you cannot find them yourself through a web search.
Game Name | Genre | Game type | Language | What is it about? | What can you learn from it? | Other |
---|---|---|---|---|---|---|
What If… | Communication | Card game | English | This card game can be used to improve group discussions. | This game helps make discussions more exploratory and collaborative. | |
Mimic Octopus | Communication | Card game | German | Players must find their own role, missions, and team members during the course of the game. This all happens while several topics of conversation are being discussed simultaneously. | Promotes creativity and attention. | 4-8 players, 30 min, Age: 12 + |
Sky Team - Bereit zur Landung? | Communication, Cooperation | Board game | German | Players take responsibility for a passenger plane and try to steer it safely from the cockpit. By rolling the dice, they influence the speed and course of the plane. Can they land it safely? | Learn to take responsibility and work as a team. | 2 players, 20 min, Age: 12+ |
Delegation Poker | Communication, Cooperation | Card game | English | Delegation Poker is a card game that allows teams to playfully discuss and decide how much responsibility should be delegated in certain situations. | Helps teams distribute tasks and assign roles, as well as clarify shared expectations regarding decision-making authority and build trust. | As many players as there are in the team |
Pandemic - Könnt Ihr die Menschheit retten? | Communication, Cooperation, Medicine | Board game, strategy game | German | Work together to fight the pandemic. Travel around the world, treat infections, and promote research into cures to save humanity. | This game promotes cooperation and strategic and logical thinking. | 2-4 players, 45 min, Age: 8 + |
OH Karten Box | Communication, Counselling | Therapeutic card game | German | Picture cards depicting people, nature, and animals that encourAge: reflection. | Promotes creativity and communication, reflection and counselling. | |
Story Box - Abenteur | Communication, Creativity, Storytelling | Card game | German | Players must use picture cards to invent stories and give free rein to their creativity. | Promotes creativity, cooperation, and teamwork. | 2-8 players, 10-20 min, Age: 8 + |
Lawyer Up | Communication, Law, Argumentation | Card game | English | Players take on the roles of prosecution and defense and try to win over the jury with arguments, evidence, and witnesses. To do this, they must line up cards with the same symbols to gain influence. | Promotes strategic thinking and reasoning. | 1-2 players, 60 min, Age: 14 + |
Playful Interaction Cards | Communication, Moderation | Card game | German | The game allows a (large) group to be quickly and flexibly divided into several small groups with little effort; includes storytelling elements as well as prompts for feedback and debriefing. | These cards are a versatile tool for facilitators to design interactive workshops and dynamic group work. | |
Emotional Intelligence - A Personality Deduction Game | Communication, Psychology | Card game | English | Guess the secret personalities of your fellow players with the help of "This or That" questions. | Emotional Intelligence is a good icebreaker game that helps you get to know each other quickly. | 2-6 players, 15-30 min, Age: 14 + |
Kult - Das kulturanthropologische Kartenspiel | Cultural Studies, Cultural Anthropology | Card game | German | Based on the well-known game "Taboo," players must explain cultural anthropological terms as simply and as quickly as possible without using the forbidden words. | Learn more about cultural anthropological topics and cultural studies concepts. | 4 players, 16–60 min, Age: 16 + |
A Race in Time - Conquer the World in a Game of Tactics, Facts and Fun | Cultural Studies, History | Board game | English | Players must use historical facts to identify historical figures in order to get closer to their goal on the game board. They collect "History Heroes" to complete a secret mission. | Learn about the influential figures of world history in a fun way. | 2-10+ players, Age: 8-80 |
Sooner or Later? | Cultural Studies, History of Art | Card game | English | Players must use pictures to guess when certain works of art were created and then put them in the correct order. | Learn more about art from around the world and when it was created. | 2-6 players, 15 min, Age: 8 + |
Erfinderinnen Memo | Cultural Studies, History, Gender | Memory | German | Match the right invention to the right inventor. | Learn more about women and their inventions from around the world. | 2-8 players, 10-20 min, Age: 4 + |
We can Play - Women Who Changed the World | Cultural Studies, History, Gender | Card game | English | The aim of the game is to sort the cards into chronological order. | Learn more about the women who shaped our history! | 1-8 players, 10-30 min, Age: 10 + |
Wegbereiter_innen der Gender und Queer Studies | Cultural Studies, History, Gender Studies | Card game | German | Players must use small clues to guess the authors of gender and queer studies. | Learn more about the pioneers of gender and queer studies. | |
Notenplausch | Cultural Studies, Musical Notation | Card game | (German) | Based on the popular card game "UNO," players must match notes, keys, and treble/bass clefs to get rid of their cards as quickly as possible. | Deepen your knowledge of music in a playful way. | 2 players +, Age: 2 + |
Lord of the Chords - The Geekiest, Punniest Music Theory Card Game | Cultural Studies, Musical Theory | Card game | English | Players must collect note cards that match their chosen instrument and play the right chords to ultimately hit the right key. | Learn music theory in a fun way. | 2-4 players, 25-45 min, Age: 14 + |
KI-Kompass | Data Literacy, Artificial Intelligence | Card game | German | Players must decide which of the given questions can be answered by AI and which would be better solved without AI. | Provides access to knowledge about AI. | 3-5 players, 20-40 min, Age: 12 + |
Chat GPT schlag die KI - Krass Kombiniert | Data Literacy, Artificial Intelligence | Card game | German | Players draw four concept cards and have to combine the terms on them to form a creative sentence. Chat GPT receives the same terms. Who was more creative? | Promotes creativity and imagination. | 1-8 players, 30 min, Age: 13 + |
Chat GPT schlag die KI | Data Literacy, Artificial Intelligence | Card game | German | Players compete against Chat GPT in a battle of creativity by answering questions better or more creatively. | Promotes creativity and imagination. | 1-8 players, 30 min, Age: 12 + |
Enter the Spudnet - A Cybersecurity Board Game | Data Literacy, Cyber Security | Board game | English | Players try to monopolize the Spudnet and trade. Stay afloat and keep the Potato King happy. | This game provides an insight into cybersecurity and how the internet works. | 2-6 players, 30-90 min, Age: 10 + |
Data Boss - Master Your Data | Data Literacy, Data Protection | Card game | English | Players must collect, analyze, and use data wisely to make data-driven decisions and solve tasks efficiently. The goal is to become the best data manAge:r and achieve the highest influence through clever data usAge:. | Learn more about the General Data Protection Regulation in a fun way and apply strategic thinking to win. | 2-5 players, 25-50 min, Age: 8 + |
Digitale Achtsamkeit - Besiege die Monster der digitalen Ablenkung | Data Literacy, Digital Literacy | Card game | German | Players must defeat the monsters of distraction using cleverly played knowledge cards and convincing arguments. | Improve your logical thinking and reasoning skills. | 2-4 players, 15-60 min, Age: 12 + |
What the Rule?! - Findest du die geheime Regel? | Data Literacy, Logic | Card game | German | Players must guess the secret rule by discarding cards. | Promotes logical thinking. | 2–10 players, Age: 8 + |
Math Rush 1-3 | Data Literacy, Mathematics | Card game | English | Players must discard their cards in the correct order under time pressure to reach the sums on their target card. | Promotes math skills and quick calculation. | 1-5 players, 15 min, Age: 8 + |
Battle Chips - A Spud-Tech-Ular Coding Card Game | Data Literacy, Programming | Card game | English | Become the potato king by using cybersecurity and computer science concepts to knock your opponents out of the race. Drain the potatoes of their energy, dig for sunken ships, and defeat your enemies in the Carbobean Sea. | This game offers opportunities to delve deeper into the world of coding and improve strategic thinking. | 2-6 players, 30-60 min, Age: 10 + |
Trial by Trolley | Ethics | Card game | German | The conductor decides which player will be run over by the train, and the players must fight for their lives. | 3-13 players, 15 min+, Age: 16 + | |
awkward moment | Ethics | Card game | English | Each round, one person must choose the most awkward response from the other players to a given situation. Similar to "Cards Against Humanity." | A game that promotes fun, creativity, and team spirit. | 3-8 players, 20 min, Age: 12 + |
jetzt mal ehrlich 2 - Was würdest du tun? | Ethics | Card game | German | Players have to guess how the other players would react to certain situations. | Learn to examine your own values and moral decisions, better understand other people's perspectives, and talk openly about personal attitudes. | 3+ players |
Monumental Consequence | Ethics, Communication | Role-playing game, card game | English | Players take on the roles of residents of the villAge: of La Ville, whose church has been taken over by enemy forces. Each person pursues their own goals in this game and negotiates with the other villAge:rs about the fate of the besieged church. | Learn to negotiate and pursue your goals strategically. | 9-38 players, 30-45 min, Age: 14 + |
Lost & Found | Ethics, History | Card game, strategy game | English | Welcome to medieval North Africa. In this game, players must balance personal and community needs by making decisions based on the religious laws of the time, particularly the Jewish legal code Mishneh Torah by Maimonides. | The game promotes strategic thinking, cooperation, and a deeper understanding of the social aspects of religious legal systems by presenting players with ethical dilemmas that they must solve together. | 2-5 players, 40-60 min, Age: 14 + |
Buffalo - The Name Dropping Game | Ethics, Psychology | Card game | English | Players must name real or fictional people who match two drawn terms as quickly as possible. The first player to name a matching person wins the card! | Be creative and try to quickly think of categories and characteristics of people, using your knowledge of pop culture, history, and everyday life. | 2-8 players, 20 min, Age: 14 + |
Cellulose - A Plant Cell Biology Game | Natural Sciences, Biology | Board game | English | Players are transported into the world of cell biology, where they fight for limited resources to grow their plant cells. The person with the most fruit wins! | Learn more about cell biology and the inner workings of plant cells. | 1-5 players, 60-90 min, Age: 14 + |
Genotype - A Mendelian Genetics Game | Natural Sciences, Biology, Genetics | Board game | English | Players explore genetic traits by crossing pea plants, applying Mendel's principles of inheritance. The goal is to breed the most successful plants through clever planning and gene combination. | This game offers an insight into genetics and Mendel's laws. | 3-4 players, 45-90 min playing time, Age: 14 + |
Virulence - An Infectious Card Game | Natural Sciences, Biology, Virology | Card game | English | Take on the role of a virus and try to infect the host cell. Collect as many virus points as possible by discarding cards. | Players learn the basics of virology in a fun way. | 2-5 players, 15-20 min, Age: 8 + |
Synthesis | Natural Sciences, Chemistry | Card game | English | Players must combine chemical elements to form stable atoms, real molecules, or ions. The goal is to score points by skillfully combining the first 20 elements of the periodic table or synthesizing complex compounds. | Learn more about chemistry in a playful way. | 2-8 players, 30 min +, Age: 12 + |
Periodic - A Game of The Elements | Natural Sciences, Chemistry | Board game | English | Players must strategically combine the elements of the periodic table to score as many points as possible and win the game. | Learn the elements of the periodic table in a fun way. | 2-5 players, 40-60 min, Age: 10 + |
Quantum Force - Atom Elements | Natural Sciences, Chemistry | Card game | English | In this card game, players must collect atoms and combine them into molecules using chemical elements and their properties. The aim is to learn about the periodic table and the structure of matter in a fun way. | Learn more about atoms, their compounds, and quantum physics. | 2-4 players, 30 min, Age: 12 + |
Photosynthesis | Natural Sciences, Ecology | Board game, strategy game | German | Players try to find the best places for their seedlings to grow the best forest. But be careful: the sun moves and the shadows of other trees could spell disaster for your plants. | Strategy | 2-4 players, 45-60 min, Age: 8 + |
Planet | Natural Sciences, Ecology | Card game, board game, strategy game | German | Create a planet that is as rich in species and diverse as possible by strategically planning continents and constructing landscapes with perfect conditions. | Playfully develop your strategic and spatial thinking as well as your forward planning skills. | 2-4 players, 30 min, Age: 8 + |
Ecogon - Stille Wasser | Natural Sciences, Ecology, Biodiversity | Card game, tile-laying game | German | Players must work together to create their own aquatic ecosystem using cards. | Experience how nature grows together and learn more about different ecosystems. | 1-6+ players, 30-90 min, Age: 8+ |
Medical Mysteries: New York Emergency Room | Natural Sciences, Medicine | Card game | German | Solve difficult cases in the night-time emergency room | Medical and therapeutic knowledge | 1-4 players, 4 x 60 min, Age: 16 + |
Healing Blade: Defenders of Soma | Natural Sciences, Medicine, Immunology | Card game | English | Players fight as medical heroes against dangerous pathogens. | They learn in a playful way how to fight infections and choose the right therapies. | 1-2 players, 45 min, Age: 14 + |
Jaklaro → verschiedene Ausgaben (Physik, Chemie, Säugetiere) | Natural Sciences, Physics, Chemistry, Ecology | Card game | German | Various games, such as quartet or trump, can be played with the cards provided. | Learn more about the topic of the cards. | |
Nerd Words - Science | Natural Sciences, Terminology | Word game, card game | English | Find the right scientific terms in one minute and compete against other teams. If you trust your team members, bet on their performance and win points. | Expand your scientific vocabulary with terms from chemistry, physics, biology, medicine, etc. | 2-12 players, 20-40 min, Age: 13 + |
Pitch Your Green Idea - Spiel dich zu deiner nachhaltigen Unternehmung | Social Sciences, Business, Entrepreneurship | Simulation game, board game, strategy game | German | Players develop ideas for sustainable projects/businesses either alone or in teams and answer quiz questions about corporate sustainability and entrepreneurship. | Promotes creativity, problem solving, teamwork, and strategic thinking. | 2-12 players, 1.5-4 hours, Age: 16 + |
The Supply Chain Game | Social Sciences, Business, ManAge:ment | English | ||||
Ubongo Flow Game | Social Sciences, Business, ManAge:ment | Board game | German/English | Simulation for learning about work processes and their optimization. | Process optimization, process organization, agile project manAge:ment | 4-8 players per team (set), multiple competing teams possible, Age: 12+, 45 min |
Biotechopoly™ - Antibody Edition | Social Sciences, Medicine, Entrepreneurship | Board game | English | Players attempt to bring a potential antibody drug from the preclinical stAge: to market release. | Learn more about biotechnology and the development of antibody drugs. | 2-16 players, 60-90 min, Age: 12 + |
Kanzleramt - Im Kampf um die Macht ist jedes Mittel recht! | Social Sciences, Politics | Board game | German | A new kind of "Ludo" that combines the well-known game with current political events. Try to win as many seats as possible in the Bundestag and maybe even occupy the chancellor's office. | Promotes strategic thinking and offers insight into political events in Germany. | 2-6 players, 55-120 min, Age: 12 + |
Irrational Game | Social Sciences, Psychology | Card game | English | Players try to guess the results of various research studies and thus get to the bottom of human nature. | Helps with rational decision-making. | 2-5 players, Age: 12 + |
side by side | Social Sciences, Psychology | Card game, board game | German | Players explore borderline personality disorder through various individual games in which they take on the roles of therapists and family members. | Understand more about people with borderline personality disorder. | 3-8 players, 80 min + |
Urbanization | Social Sciences, Strategy, City Planning | Board game, card game | English | Players are transported back to the Industrial Revolution and must use clever planning to build metropolises. | Learn how to develop a rural settlement from the Industrial Revolution to a modern metropolis through strategic planning and efficient resource manAge:ment. | 2-4 players, 75+ min, Age: 12 + |
The Spill | Sustainability | Board game | English | After an oil rig explodes, players must save the sea and its inhabitants from the escaping oil. | The game promotes awareness of marine life conservation and shows how crucial quick action is in ecological crises. | 1-4 players, 50 min, Age: 10 + |
Catan: Oilsprings Extension | Sustainability | Board game | German/English | |||
Klimaxo | Sustainability, Climate | Card game | German | Players take on the role of climate activists and influence the state and temperature of the Earth. They can raise or lower the temperature through various actions. | Learn more about protecting our climate and our carbon footprint. | 2-6 players, 30 min, Age: 10 |
Erd-Effekt - Ein Kartenspiel über den Klimawandel | Sustainability, Climate | Card game | German | Players must put the CO₂ balances of the actions on their hand cards in the correct order. The first player to lay all their hand cards wins. | Deepen your knowledge of the impact of your everyday actions on climate change and become more aware of your carbon footprint. | 2-3 players, 15-30 min, Age: 8 |
The Game of Floods | Sustainability, Disaster Prevention | Board game | English | Players try to save a region from rising sea levels by investing in various measures. | The Game of Floods offers insight into the strategies and technologies that can be used to combat rising sea levels. | 1-5 players, 60 min |
Keep Cool - Setzen Sie das Klima aufs Spiel/Gambling with the Climate | Sustainability, Negotiation | Negotiation game | German/English | Pursue economic and political goals by taking on responsibility for a group of countries. Climate protection and your own interests must be weighed up and compromises made in order to achieve your goals. | Introduction to the topic of climate change and insight into personal responsibility for the environment. | 3-6 players, 1-2 hours, Age: 12 |
e-Mission - Die Zukunft liegt in eurer Hand | Sustainability, Politics | Board game, strategy game | German | Take on the role of world powers and work together to reduce your emissions to stop global warming. | Players learn how important international cooperation, sustainable technologies, and smart decisions are to combat climate change and stop global warming. | 1-4 players, approx. 120 min, Age: 10 |
Cool in Lümmersfelde | Sustainability, Politics | Board game, role-playing game | German | Lümmersfelde, a fictional villAge: in Lower Saxony, is facing a climate crisis and players must make individual and cooperative decisions to save the villAge:. Players become residents of Lümmersfelde and invest money in measures and actions, which also have negative effects. | Provides an introduction to the topic of climate change. | 4-5 players, 90 min, Age: 12 |
Ökolopoly | Sustainability, Systems Thinking | Board game, strategy game | German | Through a series of decisions with repercussions, players influence the state of the industrialized country "Kybernetien." The goal: to achieve a state of equilibrium with the highest possible quality of life. | Gives you a feel for the impact we as humans have on nature. | 1-6 players, Age: 16-99 |
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